I was browsing Xbox Game Pass when I came across the game For The King, which was released in 2018, and I ended up playing it. It is the kind of game that I would have never played if I had been required to pay for it first, but I ended up devoting so many hours to it that I ultimately decided to simply buy it entirely.

Over the course of more than fifty hours, I did everything from exploring every single area to unlocking every single piece of information. So when I found out that IronOak Games was going to make a sequel, I was thrilled at the prospect of doing everything all over again, even if it wasn’t quite to the extent that For The King 2 had in mind.

The gameplay of For The King 2 is a combination of turn-based combat and chance-based mechanisms that are influenced by Dungeons and Dragons. Together with a group of four companions, you go on a journey with the objective of completing five tale chapters. Along the way, you will have to struggle with a map that is produced procedurally and the ever-present danger of dying.

For The King 2 is unexpectedly challenging, especially considering that it gives off the impression of being a fun fantasy game. In fact, it is so challenging that I had to play the first game again just to be sure that I wasn’t fooling myself into thinking that the difficulty level had increased. I mistakenly tried to combat three jelly cubes that had formed near the beginning of the town ten minutes into my first game. I only managed to chip one of their health bars by a third before they massacred my whole squad. I was unable to survive the encounter.

Enemies target your character with the lowest health and consistently outlevel me. They also attack harder and make more strategic choices than they did in the original game, such as giving priority to the character with the lowest health. The additional difficulty simply served to increase my enjoyment of the game. The knowledge that a single harmless error was all that stood between me and completing the chapter and a sudden death made each and every choice seem like it was both significant and thrilling, regardless of how far I had gone in the game.

Although this is true, it is important to note that competence is not the only factor that may lead to death. The damage and accuracy of attacks are literally a coin toss, despite the fact that providing your team with the appropriate equipment is essential. In this way, the combat in For The King 2 would be extremely basic and irritating if it weren’t for the Focus system, which often allowed me to swing the odds in my favour. In order to ensure that my entire party was not humiliatingly defeated by low-level monsters (or overleveled Jelly Cubes) on multiple occasions, I made use of the limited Focus points that I accumulated by resting at inns and using healing items.

This allowed me to brute force my way through luck checks both inside and outside of fights. I felt like the Sun Tzu of Fahrul (if he loved cosplaying as a warlock) when I used Focus points to disregard an accuracy check and guarantee a death blow on a particularly elusive adversary before they attacked my weakest unit on the following round. This was a really satisfying experience.

Drama Queen

Because Drama Queen for the King 2 has both a battle grid system and a fourth party member in the fighting system, it was necessary for me to exercise real accuracy in order to strike a balance between the sequence in which my party conducted their turns. Additionally, the battle grid reframes the turn-based warfare of For The King inside a 2×8 pattern, which adds an additional layer of complexity to the process of appropriately arranging your soldiers on the field. I would sometimes be steamrolled and lose a character before their turns even started. This would happen when my more vulnerable troops were not fast enough to move behind shield units that were located at the front of the combat grid.

During one of my campaigns, I came to the realisation that I had provided my blacksmith with an excessive amount of equipment that slowed down his movement. It is crucial to take initiative in this situation, just as it is in Dungeons & Dragons, and his hefty ass was responsible for the deaths of half of my crew when a bunch of swift goblins had their turns before my Blacksmith could even get off a taunt. The rapid speed of fighting made even the simplest options seem fascinating, as opposing troops often switched up their own strategies depending on where my characters were positioned on the grid. Although accurately arranging units would appear to be a simple task at first glance, the game offered a lot of variety in terms of gameplay. As a consequence of this, battles with adversaries of the right level seemed more like puzzles that I needed to solve than they were like conflicts that required me to have higher-level gear in order to prevail.

My time spent on the campaign was around thirty hours, although eight of those hours were spent on unsuccessful attempts. Despite the fact that you will likely have additional classes, in-map places, and things to unlock even after you have finished the campaign, the final aim is not actually to complete the campaign. It is unfortunate that there are not enough unlocks in the Lore Store to justify committing many playthroughs to them. This is particularly true when considering that the bulk of classes are only tiny variants of the four beginning classes already available.

When contrasted with the gameplay of the previous game, the makeover of For The King 2 seems to have received the most attention. There is a departure from the abstract low-poly models that were included in the original game, but it maintains a tilt-shift look that is similar to that of a toy. In spite of the fact that the character models still have a plasticine gloss, they have been given such additional attention to detail that I was astonished when I compared them side by side. At the same time as the character models are stylized in a cartoonish manner, the high-tech ways in which the particle effects from spells and explosives combine with the lighting create a humorous contrast.

Despite the fact that some Steam users have reported experiencing problems with bugs, I did not encounter a single glitch or even a tiny stutter during the whole of my gameplay, and this was true even while I was playing with other people online. According to my personal experience, For The King 2 is ready to play right out of the box, which is something that any personal computer game should be commended for in the year 2023.

Come, the kingdom

For the King 2 is, on paper, the perfect example of what a sequel ought to be. The new combat mechanics, graphic upgrades, and difficulty balance have resulted in a turn-based strategy game that is both more visually appealing and more tactical. However, it was not that much more tactical, considering how little effort was put into making each of the classes seem like they were not the same as the others. Additionally, the randomly generated maps did not really contribute anything to repeated playthroughs. This is because the changes in topography seemed to be entirely decorative, and they never truly had any kind of technical influence on the campaign.

After all was said and done, I simply couldn’t escape the idea that the novelty of the first game was what first prompted me to devote such a significant amount of time to it. I am a bit envious of anybody who has never played it; if I could get rid of the memory of it and play For The King 2 without being burdened by the comparison, I am certain that I would like it more.

For The King 2 seems to have been lacking a unique and exciting mechanism that was not related to battle in order to keep me interested for the duration of the game. The experience often seemed more like an HD replica of the original For The King than a sequel since it lacked something additional that would have differentiated it from the previous game. In spite of this, I can’t claim that I didn’t have a good time; in fact, I didn’t even come close to having as much fun as I had the first time around.

By admin

Leave a Reply

Your email address will not be published. Required fields are marked *